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Explore the latest PFTrack news, software releases, and updated builds. Access professional learning resources, VFX tutorials, custom scripts, and presets to enhance your matchmoving workflow.

25 March 2026
PFTrack Hardware Guide
Get the very best from PFTrack with our in-depth 2026 hardware guide. We detail optimised configurations for macOS, Windows, and Linux to ensure your workflows stay fast, responsive, and cost-effective.
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24 February 2026
Precision in a Click: PFTrack Camera Sensor Database
In matchmoving, speed and sub-pixel accuracy clash. Manually entering camera data is slow, requiring spec searches, active area checks, and hoping online info is reliable. The Camera Sensor Database fundamentally changes this workflow.
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12 February 2026
PFTrack 26.02.11 available for download now.
Build 26.02.11 is now live for Solo, Studio, and Enterprise. This update boosts pipeline reliability, incorporating key refinements driven by our global user community.
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5 February 2026
Maya 2026 export scripts
This export script automatically parents imagePlanes to the camera in recent versions of Maya for smoother workflows.
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11 December 2025
PFTrack Integrates Matchmove Machines CamDB via New Sensor Preset System
Building on the internal Camera Library introduced in our last major release, we are opening up our Sensor Preset Database to third parties.
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20 November 2025
PFTrack 25.11.13: Elevating 3D camera tracking to the highest professional standards
We are thrilled to announce the immediate release of the first in a series of significant updates to our professional camera tracking and matchmoving solution...
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1 October 2025
Master PFTrack Solo in 4 Minutes: Fast 3D Camera Tracking & Solving
New to PFTrack Solo? This 4-minute quick start guide takes you from project creation to 3D export. Master camera tracking, solving, and orienting with ease.
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26 August 2025
PySide2 Example Script
This example PySide2 script lets you quickly jump to and activate any node via a popup window in PFTrack. It’s a solid starting point you can build on to streamline and customise your workflow.
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26 August 2025
Export Discreet Ascii Trackers
This script exports each tracker in your project as a separate ASCII file, providing precise frame-by-frame coordinates.
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26 August 2025
Tracking Trees: Solver Presets
A selection of tracking tree presets showing how to solve your camera using a mix of different nodes, ranging from simple to more complex configurations.
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26 August 2025
Tracking Trees: Basic Presets
A couple of basic tracking trees designed for simple camera tracking and object-solving tasks. These trees offer an efficient starting point for common tasks, allowing you to work quickly and effectively.
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26 August 2025
Lock Object Motion script
This script can be used to transfer the motion from a moving object geometry track to a camera, keeping the object locked in position in the first frame.
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26 August 2025
Postshot export script
This is an experimental export script for exporting cameras and points from PFTrack 24.12.19 and later to Jawset Postshot for Gaussian Splat training.
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20 January 2025
Tutorial 01 - Introduction to PFTrack & creating a project
Learn how to create your first project, import example clips, and get a brief tour of the UI.
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6 January 2025
Tutorial 02 - The basics of tracking & solving a clip
Learn the basics of how to automatically track and solve an example clip to enhance your VFX skills.
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23 December 2024
Tutorial 03 - Aligning the camera & exporting
In this video, we'll cover how to reorient your virtual camera, correctly scale your 3D scene, and export your completed 3D scene.
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9 December 2024
Tutorial 04: A Closer Look at Tracking and Solving Issues
Learn how to refine your solved camera using these essential techniques.
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27 November 2024
Sensor Size: A Practical Guide for Camera Tracking
Explores the intricacies of sensor size and demystifies key terminology to help you with your camera tracking projects.
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23 October 2024
Why you need to know about distortion calibration
What is lens distortion, and what is distortion calibration? Why is it crucial for your camera tracking and visual effects workflow?
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