top of page

Tutorial 02 - The basics of tracking & solving a clip

  • Writer: Adam Hawkes
    Adam Hawkes
  • Jan 6
  • 1 min read

Updated: 6 days ago

Learn the basics of how to track and solve an example clip to enhance your VFX skills.


Video Overview

0:00 - What we will be covering in the video

0:32 - Adding the first node to the tracking tree

1:13 - Connecting nodes together

1:55 - Repositioning nodes

2:15 - The Auto Track

3:24 - Running the Auto Track

3:48 - Cinema controls

5:26 - Adding the Camera Solver

6:05 - Solving the camera

6:44 - Viewing the results

7:23 - An introduction to the 3D viewer

8:01 - Adjusting the windows

9:18 - Checking the point cloud

10:07 - The virtual camera

10:23 - Verifying the results

11:13 - Observing the ground plane

11:38 - Outro


Before you begin, download the latest version of PFTrack and the media files linked below.


Downloads



Links:

Head back to PFTrack Tutorials. Or check out our Learning Articles for a deeper look at camera tracking and matchmoving concepts. Alternatively, explore our extensive Resources for valuable presets, Python scripts, and macros.





 
 
bottom of page